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Mirran
- STR
- 29 (+9)
- DEX
- 14 (+2)
- CON
- 20 (+5)
- INT
- 16 (+3)
- WIS
- 18 (+4)
- CHA
- 18 (+4)
Mirran can breathe air and water.
Mirran's innate spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components:
At will: detect magic, feather fall, levitate, light
3/day each: control weather, water breathing
Actions
Mirran makes two greatsword attacks.
Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 30 (6d6 + 9) slashing damage.
Ranged Weapon Attack: +14 to hit, range 60/240 ft., one target. Hit: 35 (4d12 + 9) bludgeoning damage.
Mirran hurls a magical lightning bolt at a point it can see within 500 feet of it. Each creature within 10 feet of that point must make a DC 17 Dexterity saving throw, taking 54 (12d8) lightning damage on a failed save, or half as much damage on a successful one.
Find this creature in the encounter builder

Source: Storm King's Thunder, p. 207 - Licenses and attribution