Mist Wanderer

Small or Medium Humanoid, Neutral

STR
10 (+0)
DEX
14 (+2)
CON
14 (+2)
INT
12 (+1)
WIS
16 (+3)
CHA
13 (+1)
Death Curse.

Charisma Saving Throw: DC 13, each creature in a 5-foot Emanation originating from the wanderer when it dies. Failure: The target is cursed. While cursed, the target has the Blinded and Deafened conditions.

Mist Walker.

The wanderer can travel safely through the Mists to reach a specific domain it knows by name. The wanderer still can't bypass domain borders closed by a Darklord's will.

Spellcasting.

The wanderer casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):

At will: Light, Mage Hand

1/day each: Augury, Detect Magic, Mind Spike

Evil Eye (1/Day).

The wanderer casts Hold Person, using the same spellcasting ability as Spellcasting.

1/day: Hold Person

Actions

Multiattack.

The wanderer makes two Radiant Burst attacks. It can replace one attack with a use of Spellcasting to cast Mind Spike if available.

Radiant Burst.

Melee or Ranged Attack Roll: +5, reach 5 ft. or range 60 ft. Hit: 14 (2d10 + 3) Radiant damage.

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Mist Wanderer

Source: Ravenloft: The Horrors Within, p. 256 - Licenses and attribution