Moonshark

Huge Beast, Unaligned

STR
23 (+6)
DEX
11 (+0)
CON
21 (+5)
INT
1 (-5)
WIS
10 (+0)
CHA
5 (-3)
Blood Frenzy.

The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Water Breathing.

The shark can breathe only underwater.

Silver Spear.

A character within 5 feet of the shark can use an action to try to dislodge the spear, doing so with a successful DC 13 Strength (Athletics) check. While the spear is lodged in the shark, the shark glows with silvery illumination, shedding bright light in a 10-foot radius and dim light for an additional 10 feet.

Actions

Bite.

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 22 (3d10 + 6) piercing damage. If the shark misses, it can use a bonus action to swim up to 25 feet. This movement doesn't provoke opportunity attacks.

Find this creature in the encounter builder

Moonshark

Source: Critical Role: Call of the Netherdeep, p. 33 - Licenses and attribution