Musharib

Medium Humanoid (Dwarf), Lawful Good

STR
13 (+1)
DEX
13 (+1)
CON
17 (+3)
INT
12 (+1)
WIS
14 (+2)
CHA
11 (+0)
Dwarven Resilience.

Musharib has advantage on saving throws against poison.

Innate Spellcasting.

Musharib's innate spellcasting ability is Wisdom. It can innately cast the following spells, requiring no material components:

1/day each: hunter's mark, jump, pass without trace, speak with animals, speak with plants

Actions

Handaxe.

Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) slashing damage.

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Musharib

Source: Tomb of Annihilation, p. 34 - Licenses and attribution