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Myconid Sprout
- STR
- 8 (-1)
- DEX
- 10 (+0)
- CON
- 10 (+0)
- INT
- 8 (-1)
- WIS
- 11 (+0)
- CHA
- 5 (-3)
Sun Sickness.
While in sunlight, the myconid has Disadvantage on D20 Tests. The myconid dies if it spends more than 1 hour in sunlight.
Actions
Slam.
Melee Attack Roll: +1, reach 5 ft. Hit: 1 (1d4 - 1) Bludgeoning damage plus 2 (1d4) Poison damage.
Rapport Spores.
The myconid expels spores in a 30-foot Emanation originating from itself. Creatures in that area with an Intelligence score of 2 or higher that aren't Constructs, Elementals, or Undead gain telepathy with a range of 30 feet for 1 hour.
Find this creature in the encounter builder

Source: Monster Manual (2025), p. 222 - Licenses and attribution