Nauk

Medium Humanoid (Half-orc), Lawful Evil

STR
20 (+5)
DEX
12 (+1)
CON
18 (+4)
INT
10 (+0)
WIS
12 (+1)
CHA
14 (+2)
Potion Mishap.

When Nauk uses the Imbibe Potion action more than once in an hour, roll 1d4 for what happens:

  • 1. The potion works normally.
  • 2. The potion works normally. In addition, Nauk turns invisible for 1 minute or until Nauk attacks or casts a spell.
  • 3. The potion has no effect.
  • 4. Instead of the normal effect, the potion causes fire to explode out of Nauk's mouth in a 15 foot cone. Nauk and any creature in the cone take 21 (6d6) fire damage.
Relentless.

When Nauk is reduced to 0 hit points but not killed outright, he can drop to 1 hit point instead. He can't use this feature again for 24 hours

Special Items.

Nauk wears adamantine plate armor. He wields a +1 maul and a +1 heavy crossbow which is already factored into his stats. He has 2 potions of resistance (cold), 2 potions of resistance (fire), 2 potions of resistance (lightning). He has 2 potions of heroism and 4 potions of superior healing.

Actions

Multiattack.

Nauk makes three Magic Maul attacks. Nauk may substitute one of those attacks for the Imbibe Potion action.

Magic Maul.

Melee Weapon Attack: +10 to hit, reach 5 ft., one creature. Hit: 13 (2d6 + 6) bludgeoning damage.

Heavy Crossbow.

Ranged Weapon Attack: +6 to hit, ranged 100/400 ft., one target. Hit: 7 (1d10 + 2) piercing damage.

Imbibe Potion.

Nauk drinks a potion from the following list:

  • Potion of heroism: Nauk gains 10 temporary hit points for 1 hour. For the same duration, Nauk is under the effect of the bless spell (no concentration required).
  • Potion of resistance: Nauk gains resistance from one damage type for 1 hour. Nauk chooses from one of these damage types: cold, fire, lightning.
  • Potion of superior healing: Nauk regains 28 hit points.

Reactions

Parry.

Nauk adds 4 to his AC against one melee attack that would hit him. To do so, Nauk must see the attacker and be wielding a melee weapon.

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Nauk

Source: Minsc and Boo's Journal of Villainy, p. 54 - Licenses and attribution