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Nightmare
- STR
- 18 (+4)
- DEX
- 15 (+2)
- CON
- 16 (+3)
- INT
- 10 (+0)
- WIS
- 13 (+1)
- CHA
- 15 (+2)
Confer Fire Resistance.
The nightmare can grant Resistance to Fire damage to a rider while it is on the nightmare.
Illumination.
The nightmare sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.
Actions
Hooves.
Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage plus 10 (3d6) Fire damage.
Ethereal Stride.
The nightmare and up to three willing creatures within 5 feet of it teleport to the Ethereal Plane from the Material Plane or vice versa.
Find this creature in the encounter builder

Source: Monster Manual (2025), p. 226 - Licenses and attribution