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Niv-Mizzet
- STR
- 29 (+9)
- DEX
- 14 (+2)
- CON
- 29 (+9)
- INT
- 30 (+10)
- WIS
- 17 (+3)
- CHA
- 25 (+7)
If Niv-Mizzet fails a saving throw, he can choose to succeed instead.
Niv-Mizzet can maintain concentration on two different spells at the same time. In addition, he has advantage on saving throws to maintain concentration on spells.
Niv-Mizzet has advantage on saving throws against spells and other magical effects.
When Niv-Mizzet casts a spell that deals damage, he can change the spell's damage to cold, fire, force, lightning, or thunder.
Niv-Mizzet is a 20th-level Izzet spellcaster. His spellcasting ability is Intelligence (spell save DC 26, +18 to hit with spell attacks). He has the following wizard spells prepared:
Cantrips (at will): fire bolt, light, prestidigitation, ray of frost, shocking grasp
Level 1 (4 slots): detect magic, magic missile, shield, thunderwave, unseen servant
Level 2 (3 slots): blur, enlarge/reduce, flaming sphere, hold person, scorching ray
Level 3 (3 slots): counterspell, fireball, lightning bolt, slow
Level 4 (3 slots): confusion, dimension door, fabricate
Level 5 (2 slots): conjure elemental, polymorph, wall of fire, wall of force
Level 6 (1 slots): chain lightning, disintegrate, true seeing
Level 7 (1 slots): project image, reverse gravity, teleport
Level 8 (1 slots): control weather, maze, power word stun
Level 9 (1 slots): prismatic wall
Actions
Niv-Mizzet makes three attacks: one with his bite and two with his claws.
Melee Weapon Attack: +17 to hit, reach 15 ft., one target. Hit: 18 (2d8 + 9) piercing damage plus 14 (4d6) fire damage.
Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 14 (2d4 + 9) slashing damage.
Melee Weapon Attack: +17 to hit, reach 20 ft., one target. Hit: 16 (2d6 + 9) bludgeoning damage.
Niv-Mizzet exhales fire in a 90-foot cone. Each creature in that area must make a DC 25 Dexterity saving throw, taking 91 (26d6) fire damage on a failed save, or half as much damage on a successful one.
Legendary Actions
Legendary Action Uses: 3. Immediately after another creature’s turn, this creature can expend a use to take one of the following actions; it regains all expended uses at the start of each of its turns.
Niv-Mizzet casts one of his cantrips.
Niv-Mizzet makes a tail attack.
Niv-Mizzet beats his wings. Each creature within 15 feet of him must succeed on a DC 25 Dexterity saving throw or take 14 (2d4 + 9) bludgeoning damage and be knocked prone. Niv-Mizzet can then fly up to half his flying speed.
Niv-Mizzet regains a spell slot of 3rd level or lower.
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Source: Guildmasters' Guide to Ravnica, p. 241 - Licenses and attribution