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Noggle Wild Mage
- STR
- 11 (+0)
- DEX
- 16 (+3)
- CON
- 14 (+2)
- INT
- 10 (+0)
- WIS
- 12 (+1)
- CHA
- 17 (+3)
Bloodied Wild Magic.
While Bloodied, the noggle has a Fly Speed of 30 feet and it can choose for any damage it deals to be Force damage.
Actions
Multiattack.
The noggle makes two attacks, using Noggling Stick or Befuddling Ray in any combination.
Noggling Stick.
Melee Attack Roll: +5, reach 5 ft. Hit: 5 (1d4 + 3) Bludgeoning damage plus 2 (1d4) Psychic damage.
Befuddling Ray.
Ranged Attack Roll: +5, range 60 ft. Hit: 6 (1d6 + 3) Psychic damage, and the target subtracts 1d4 from the next saving throw it makes before the end of the noggle's next turn.
Find this creature in the encounter builder

Source: Lorwyn: First Light - Licenses and attribution