Noggle Wild Mage

Small Fey, Chaotic Neutral

STR
11 (+0)
DEX
16 (+3)
CON
14 (+2)
INT
10 (+0)
WIS
12 (+1)
CHA
17 (+3)
Bloodied Wild Magic.

While Bloodied, the noggle has a Fly Speed of 30 feet and it can choose for any damage it deals to be Force damage.

Actions

Multiattack.

The noggle makes two attacks, using Noggling Stick or Befuddling Ray in any combination.

Noggling Stick.

Melee Attack Roll: +5, reach 5 ft. Hit: 5 (1d4 + 3) Bludgeoning damage plus 2 (1d4) Psychic damage.

Befuddling Ray.

Ranged Attack Roll: +5, range 60 ft. Hit: 6 (1d6 + 3) Psychic damage, and the target subtracts 1d4 from the next saving throw it makes before the end of the noggle's next turn.

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Noggle Wild Mage

Source: Lorwyn: First Light - Licenses and attribution