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Nyx-Fleece Ram
- STR
- 16 (+3)
- DEX
- 14 (+2)
- CON
- 12 (+1)
- INT
- 3 (-4)
- WIS
- 13 (+1)
- CHA
- 10 (+0)
Charge.
If the ram moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Magic Resistance.
The ram has advantage on saving throws against spells and other magical effects.
Sure-Footed.
The ram has advantage on Strength and Dexterity saving throws against effects that would knock it prone.
Actions
Ram.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage plus 3 (1d6) force damage.
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Source: Theros: No Silent Secret, p. 233 - Licenses and attribution