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Ogre Goblin Hucker
- STR
- 19 (+4)
- DEX
- 8 (-1)
- CON
- 16 (+3)
- INT
- 5 (-3)
- WIS
- 7 (-2)
- CHA
- 7 (-2)
Actions
Greatclub.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Javelin.
Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
Goblin Projectile.
Ranged Weapon Attack: +3 to hit, range 150/600 ft. (can't hit targets within 30 feet of the hucker), one target. Hit: 5 (2d4) bludgeoning damage, or 10 (4d4) piercing damage if the projectile is wearing a spiked helmet. The goblin projectile takes 1d6 bludgeoning damage per 10 feet it travels through the air (maximum 20d6).
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Source: Storm King's Thunder, p. 50 - Licenses and attribution