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One-Eyed Shiver
- STR
- 10 (+0)
- DEX
- 14 (+2)
- CON
- 12 (+1)
- INT
- 13 (+1)
- WIS
- 13 (+1)
- CHA
- 17 (+3)
While it is alive, the one-eyed shiver projects an aura of cold mist within 10 feet of itself. If the one-eyed shiver deals damage to a creature in this area, the creature also takes 5 (1d10) cold damage.
The one-eyed shiver is a 5th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It knows the following sorcerer spells:
Cantrips (at will): chill touch, mage hand
Level 1 (4 slots): fog cloud, mage armor, thunderwave
Level 2 (3 slots): mirror image, misty step
Level 3 (2 slots): fear
Actions
Melee Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
The one-eyed shiver casts ray of frost from its missing eye. If it hits, the target is also restrained. A target restrained in this way can end the condition by using an action, succeeding on a DC 13 Strength check.
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Source: Princes of the Apocalypse, p. 207 - Licenses and attribution