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Orien Enforcer
- STR
- 12 (+1)
- DEX
- 18 (+4)
- CON
- 13 (+1)
- INT
- 16 (+3)
- WIS
- 14 (+2)
- CHA
- 11 (+0)
The enforcer casts Misty Step, using Intelligence as the spellcasting ability.
2/day: Misty Step
Actions
The enforcer makes three Dagger attacks. It can replace one attack with a use of Lightning Cage if available.
Melee or Ranged Attack Roll: +6, reach 5 ft. or range 20/60 ft. Hit: 9 (2d4 + 4) Piercing damage plus 7 (2d6) Poison damage.
Constitution Saving Throw: DC 13, each creature in a 20-foot-radius Sphere centered on a point the enforcer can see within 60 feet. Failure: 13 (3d8) Lightning damage, and the creature can't take Reactions until the end of the enforcer's next turn. Success: Half damage only.
Reactions
Trigger: The enforcer takes damage from a melee attack. Response: The enforcer teleports up to 30 feet to an unoccupied space it can see. Each creature within 10 feet of the space the enforcer left must succeed on a DC 13 Constitution saving throw, or its Speed is halved until the start of the enforcer's next turn.
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Source: Eberron: Forge of the Artificer, p. 83 - Licenses and attribution