Orien Enforcer

Small or Medium Humanoid (Human), Neutral

STR
12 (+1)
DEX
18 (+4)
CON
13 (+1)
INT
16 (+3)
WIS
14 (+2)
CHA
11 (+0)
Misty Step (2/Day).

The enforcer casts Misty Step, using Intelligence as the spellcasting ability.

2/day: Misty Step

Actions

Multiattack.

The enforcer makes three Dagger attacks. It can replace one attack with a use of Lightning Cage if available.

Dagger.

Melee or Ranged Attack Roll: +6, reach 5 ft. or range 20/60 ft. Hit: 9 (2d4 + 4) Piercing damage plus 7 (2d6) Poison damage.

Lightning Cage (Recharge 5-6).

Constitution Saving Throw: DC 13, each creature in a 20-foot-radius Sphere centered on a point the enforcer can see within 60 feet. Failure: 13 (3d8) Lightning damage, and the creature can't take Reactions until the end of the enforcer's next turn. Success: Half damage only.

Reactions

Temporal Disruption (1/Day).

Trigger: The enforcer takes damage from a melee attack. Response: The enforcer teleports up to 30 feet to an unoccupied space it can see. Each creature within 10 feet of the space the enforcer left must succeed on a DC 13 Constitution saving throw, or its Speed is halved until the start of the enforcer's next turn.

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Orien Enforcer

Source: Eberron: Forge of the Artificer, p. 83 - Licenses and attribution