
Orond Gralhund
D&D 2024 monster: Orond Gralhund. Source: Waterdeep: Dragon Heist. challenge rating 1/8, creature type Humanoid (Human), Medium size, speed 30 ft. The Gralhunds are nobles who trade in arms and mercenaries, and whose family motto is "We see both sides." Orond is the patriarch, but he's not a quick-thinking or cultured sort-and deep down, he knows it. He leaves most of the plotting and socializing to his wife, Yalah, to whom he is devoted. When several of the Masked Lords were assassinated in quick succession some years ago, Lord Gralhund had expected his wife to fill one of the vacancies. That never happened, though, despite many promises and bribes. After she was passed over, Orond became insanely angry, and he has remained that way ever since. Less than a year ago, the Gralhunds were approached by agents of the Zhentarim loyal to Manshoon, and the nobles formed an alliance with them. House Gralhund gives the Zhents coin and allows them to use the family's noble villa as a refuge. In exchange, the house reaps all the benefits that the Black Network offers, including intelligence that its spies have gathered. So while the Zhents use House Gralhund as a shield, the Gralhunds are using the Zhents to ascertain the identities and weaknesses of the Masked Lords. Orond doesn't fully grasp how entwined the Black Network and his family have become-it is now next to impossible to separate one from the other. It's no secret in Waterdeep that the Black Network has firmly rooted itself in House Gralhund. But what's not generally known is that the Zhents in House Gralhund are agents of Manshoon. Neither Orond nor any other member of his family knows about the wizard's clone. As far as Orond and his wife are concerned, the local leaders of the Black Network (with Urstul Floxin chief among them) reside with them in the family villa. Orond is a short, stocky man who dresses well and is easy on the eyes. When he opens his mouth, his boorish nature, inflated sense of self-importan...