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Orond Gralhund
- STR
- 11 (+0)
- DEX
- 12 (+1)
- CON
- 11 (+0)
- INT
- 9 (-1)
- WIS
- 14 (+2)
- CHA
- 16 (+3)
Actions
Rapier.
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Reactions
Parry.
Orond adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.
Find this creature in the encounter builder

Source: Waterdeep: Dragon Heist, p. 213 - Licenses and attribution