Othovir

Medium Humanoid (Human), Lawful Neutral

STR
11 (+0)
DEX
10 (+0)
CON
13 (+1)
INT
12 (+1)
WIS
14 (+2)
CHA
16 (+3)
Roleplaying Information.

Othovir is a gifted harness-maker who doesn't talk about his family or where he came from. He cares about his business, his clients, and his good name.

Ideal: "Find what you do well, and do it to the best of your ability."

Bond: "I won't allow my name to be tarnished."

Flaw: "I get angry when others pry into my private life."

Spellcasting.

Othovir casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 13; +5 to hit with spell attacks):

At will: fire bolt (1d10 fire damage), prestidigitation

1/day each: mage armor, thunderwave, witch bolt

Actions

Rapier.

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d8) piercing damage.

Reactions

Parry.

Othovir adds 2 to its AC against one melee attack that would hit him. To do so, Othovir must see the attacker and be wielding a melee weapon.

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Othovir

Source: Storm King's Thunder, p. 255 - Licenses and attribution