Pest Mascot

Tiny Monstrosity, Unaligned

STR
11 (+0)
DEX
14 (+2)
CON
17 (+3)
INT
5 (-3)
WIS
13 (+1)
CHA
4 (-3)
Regeneration.

The pest regains 5 hit points at the start of its turn if it has at least 1 hit point. If it takes fire damage, this trait doesn't function at the start of the pest's next turn.

Spiny Hide.

At the start of each of its turns, the pest deals 2 (1d4) piercing damage to any creature grappling it or that it is grappling.

Actions

Bite.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Find this creature in the encounter builder

Pest Mascot

Source: Strixhaven: A Curriculum of Chaos, p. 203 - Licenses and attribution