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Phoenix Anvil
- STR
- 15 (+2)
- DEX
- 10 (+0)
- CON
- 12 (+1)
- INT
- 13 (+1)
- WIS
- 16 (+3)
- CHA
- 13 (+1)
As a bonus action, Phoenix causes his shield to flare with divine light. Each creature of his choice within 30 feet of him must succeed on a DC 13 Wisdom saving throw or be blinded for 1 minute. A creature can repeat the save at the end of each of its turns, ending the effect on itself with a success.
Phoenix is a 4th-level spellcaster. His spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). He has the following cleric spells prepared:
Cantrips (at will): guidance, light, mending, sacred flame
Level 1 (4 slots): bane, cure wounds, guiding bolt
Level 2 (3 slots): hold person, spiritual weapon
Actions
Phoenix makes two melee attacks.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target must succeed on a DC 12 Strength saving throw or be pushed 5 feet.
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Source: Acquisitions Incorporated, p. 206 - Licenses and attribution