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Pirate
- STR
- 10 (+0)
- DEX
- 16 (+3)
- CON
- 12 (+1)
- INT
- 8 (-1)
- WIS
- 12 (+1)
- CHA
- 14 (+2)
Actions
Multiattack.
The pirate makes two Dagger attacks. It can replace one attack with a use of Enthralling Panache.
Dagger.
Melee or Ranged Attack Roll: +5, reach 5 ft. or range 20/60 ft. Hit: 5 (1d4 + 3) Piercing damage.
Enthralling Panache.
Wisdom Saving Throw: DC 12, one creature the pirate can see within 30 feet. Failure: The target has the Charmed condition until the start of the pirate's next turn.
Find this creature in the encounter builder

Source: Monster Manual (2025), p. 241 - Licenses and attribution