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Precognitive Mage
- STR
- 9 (-1)
- DEX
- 13 (+1)
- CON
- 10 (+0)
- INT
- 18 (+4)
- WIS
- 13 (+1)
- CHA
- 11 (+0)
The mage's innate spellcasting ability is Intelligence (spell save DC 14). It can cast the following spells, requiring no material components:
3/day: detect thoughts, mage armor
1/day each: clairvoyance, locate object
Actions
Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 2 (1d6 - 1) bludgeoning damage, or 3 (1d8 - 1) bludgeoning damage if used with two hands.
The mage targets one creature within 120 feet of it that it can see. The target takes 18 (4d8) psychic damage, and it must succeed on a DC 14 Intelligence saving throw or be stunned until the end of its next turn.
Reactions
When the mage or a creature it can see makes an attack roll, a saving throw, or an ability check, the mage can cause the roll to be made with advantage or disadvantage.
Find this creature in the encounter builder

Source: Guildmasters' Guide to Ravnica, p. 228 - Licenses and attribution