Precognitive Mage

Medium Humanoid (Any Race), Lawful Neutral

STR
9 (-1)
DEX
13 (+1)
CON
10 (+0)
INT
18 (+4)
WIS
13 (+1)
CHA
11 (+0)
Innate Spellcasting.

The mage's innate spellcasting ability is Intelligence (spell save DC 14). It can cast the following spells, requiring no material components:

3/day: detect thoughts, mage armor

1/day each: clairvoyance, locate object

Actions

Quarterstaff.

Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 2 (1d6 - 1) bludgeoning damage, or 3 (1d8 - 1) bludgeoning damage if used with two hands.

Glimpse the Temporal Flood (Recharge 5-6).

The mage targets one creature within 120 feet of it that it can see. The target takes 18 (4d8) psychic damage, and it must succeed on a DC 14 Intelligence saving throw or be stunned until the end of its next turn.

Reactions

Precognitive Insight (3/Day).

When the mage or a creature it can see makes an attack roll, a saving throw, or an ability check, the mage can cause the roll to be made with advantage or disadvantage.

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Precognitive Mage

Source: Guildmasters' Guide to Ravnica, p. 228 - Licenses and attribution