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Quaggoth Thonot
- STR
- 17 (+3)
- DEX
- 12 (+1)
- CON
- 16 (+3)
- INT
- 6 (-2)
- WIS
- 12 (+1)
- CHA
- 7 (-2)
Wounded Fury.
While it has 10 hit points or fewer, the quaggoth has advantage on attack rolls. In addition, it deals an extra 7 (2d6) damage to any target it hits with a melee attack.
Innate Spellcasting (Psionics).
The quaggoth's innate spellcasting ability is Wisdom (spell save DC 11). The quaggoth can innately cast the following spells, requiring no components:
At will: feather fall, mage hand (the hand is invisible)
1/day each: cure wounds, enlarge/reduce, heat metal, mirror image
Actions
Multiattack.
The quaggoth makes two claw attacks.
Claw.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Find this creature in the encounter builder

Source: Monster Manual (2014), p. 256 - Licenses and attribution