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Reef Shark
- STR
- 14 (+2)
- DEX
- 13 (+1)
- CON
- 13 (+1)
- INT
- 1 (-5)
- WIS
- 10 (+0)
- CHA
- 4 (-3)
Pack Tactics.
The shark has advantage on an attack roll against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally isn't incapacitated.
Water Breathing.
The shark can breathe only underwater.
Actions
Bite.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Find this creature in the encounter builder

Source: Monster Manual (2014), p. 336 - Licenses and attribution