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Regular Orthoclath
- STR
- 24 (+7)
- DEX
- 9 (-1)
- CON
- 20 (+5)
- INT
- 16 (+3)
- WIS
- 16 (+3)
- CHA
- 16 (+3)
Whenever the orthoclath is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt.
The orthoclath is immune to any spell or effect that would alter its form.
The orthoclath has advantage on saving throws against spells and other magical effects.
The orthoclath's weapon attacks are magical.
Actions
The orthoclath makes two melee attacks.
Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.
Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 23 (3d10 + 7) slashing damage.
The orthoclath exhales poisonous gas in a 15-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.
Find this creature in the encounter builder

Source: Chains of Asmodeus, p. 171 - Licenses and attribution