Rusted Behemoth

Huge Construct, Neutral

STR
22 (+6)
DEX
10 (+0)
CON
19 (+4)
INT
6 (-2)
WIS
12 (+1)
CHA
6 (-2)

Actions

Multiattack.

The Rusted makes three attacks, using Slam or Rusted Shot Put in any combination.

Slam.

Melee Attack Roll: +10, reach 10 ft. Hit: 20 (4d6 + 6) Bludgeoning damage.

Rusted Shot Put.

Ranged Attack Roll: +10, range 60/240 ft. Hit: 15 (2d8 + 6) Bludgeoning damage, and the target has the Poisoned condition until the end of its next turn.

Reactions

Rust-Riddled Hide.

Trigger: The Rusted is hit by an attack roll that deals Bludgeoning, Piercing, or Slashing damage. Response:Constitution Saving Throw: DC 16, each creature of the Rusted's choice in a 5-foot Emanation originating from the Rusted. Failure: the target has the Poisoned condition until the end of the target's next turn.

Find this creature in the encounter builder

Rusted Behemoth

Source: The Lost Library of Lethchauntos, p. 272 - Licenses and attribution