Sahuagin Warrior

Medium Fiend, Lawful Evil

STR
13 (+1)
DEX
11 (+0)
CON
12 (+1)
INT
12 (+1)
WIS
13 (+1)
CHA
9 (-1)
Blood Frenzy.

The sahuagin has Advantage on attack rolls against any creature that doesn't have all its Hit Points.

Limited Amphibiousness.

The sahuagin can breathe air and water, but it must be submerged at least once every 4 hours to avoid suffocating outside water.

Shark Telepathy.

The sahuagin can magically control sharks within 120 feet of itself, using a special telepathy.

Actions

Multiattack.

The sahuagin makes two Claw attacks.

Claw.

Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Slashing damage.

Bonus Actions

Aquatic Charge.

The sahuagin swims up to its Swim Speed straight toward an enemy it can see.

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Sahuagin Warrior

Source: Monster Manual (2025), p. 264 - Licenses and attribution