Salamander

Large Elemental, Neutral Evil

STR
18 (+4)
DEX
14 (+2)
CON
15 (+2)
INT
11 (+0)
WIS
10 (+0)
CHA
12 (+1)
Fire Aura.

At the end of each of the salamander's turns, each creature of the salamander's choice in a 5-foot Emanation originating from the salamander takes 7 (2d6) Fire damage.

Actions

Multiattack.

The salamander makes two Flame Spear attacks. It can replace one attack with a use of Constrict.

Flame Spear.

Melee or Ranged Attack Roll: +7, reach 5 ft. or range 20/60 ft. Hit: 13 (2d8 + 4) Piercing damage plus 7 (2d6) Fire damage. The spear magically returns to the salamander's hand immediately after a ranged attack.

Constrict.

Strength Saving Throw: DC 15, one Large or smaller creature the salamander can see within 10 feet. Failure: 11 (2d6 + 4) Bludgeoning damage plus 7 (2d6) Fire damage. The target has the Grappled condition (escape DC 14), and it has the Restrained condition until the grapple ends.

Find this creature in the encounter builder

Salamander

Source: Monster Manual (2025), p. 267 - Licenses and attribution