Satyr

Medium Fey, Chaotic Neutral

STR
12 (+1)
DEX
16 (+3)
CON
11 (+0)
INT
12 (+1)
WIS
10 (+0)
CHA
14 (+2)
Magic Resistance.

The satyr has Advantage on saving throws against spells and other magical effects.

Actions

Hooves.

Melee Attack Roll: +5, reach 5 ft. Hit: 5 (1d4 + 3) Bludgeoning damage. If the target is a Medium or smaller creature, the satyr pushes the target up to 10 feet straight away from itself.

Mockery.

Wisdom Saving Throw: DC 12, one creature the satyr can see within 90 feet. Failure: 5 (1d6 + 2) Psychic damage.

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Satyr

Source: Monster Manual (2025), p. 268 - Licenses and attribution