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Scuttling Serpentmaw
- STR
- 16 (+3)
- DEX
- 14 (+2)
- CON
- 16 (+3)
- INT
- 3 (-4)
- WIS
- 11 (+0)
- CHA
- 3 (-4)
Amphibious.
The serpentmaw can breathe air and water.
Pack Tactics.
The serpentmaw has advantage on an attack roll against a creature if at least one of the serpentmaw's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Multiattack.
The serpentmaw makes one Bite attack and two Claw attacks.
Bite.
Melee Weapon Attack: +5 to hit, reach 15 ft., one target. Hit: 10 (2d6 + 3) piercing damage, or 17 (4d6 + 3) piercing damage if the serpentmaw had advantage on the attack roll.
Claw.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
Find this creature in the encounter builder

Source: Critical Role: Call of the Netherdeep, p. 208 - Licenses and attribution