Scuttling Serpentmaw

Small Aberration, Unaligned

STR
16 (+3)
DEX
14 (+2)
CON
16 (+3)
INT
3 (-4)
WIS
11 (+0)
CHA
3 (-4)
Amphibious.

The serpentmaw can breathe air and water.

Pack Tactics.

The serpentmaw has advantage on an attack roll against a creature if at least one of the serpentmaw's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack.

The serpentmaw makes one Bite attack and two Claw attacks.

Bite.

Melee Weapon Attack: +5 to hit, reach 15 ft., one target. Hit: 10 (2d6 + 3) piercing damage, or 17 (4d6 + 3) piercing damage if the serpentmaw had advantage on the attack roll.

Claw.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.

Find this creature in the encounter builder

Scuttling Serpentmaw

Source: Critical Role: Call of the Netherdeep, p. 208 - Licenses and attribution