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Sekelok
- STR
- 20 (+5)
- DEX
- 15 (+2)
- CON
- 14 (+2)
- INT
- 10 (+0)
- WIS
- 14 (+2)
- CHA
- 12 (+1)
Indomitable (2/Day).
Sekelok rerolls a failed saving throw.
Second Wind (Recharges after a Short or Long Rest).
As a bonus action, Sekelok can regain 20 hit points.
Actions
Multiattack.
Sekelok makes three attacks with its greatsword or its shortbow.
Greatsword.
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage, plus 7 (2d6) slashing damage if Sekelok has more than half of its total hit points remaining.
Shortbow.
Ranged Weapon Attack: +6 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage, plus 7 (2d6) piercing damage if Sekelok has more than half of its total hit points remaining.
Find this creature in the encounter builder

Source: Tomb of Annihilation, p. 120 - Licenses and attribution