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Sigarda
- STR
- 24 (+7)
- DEX
- 20 (+5)
- CON
- 24 (+7)
- INT
- 19 (+4)
- WIS
- 22 (+6)
- CHA
- 25 (+7)
The Sigarda's weapon attacks are magical. When the planetar hits with any weapon, the weapon deals an extra 5d8 radiant damage (included in the attack).
The Sigarda knows if it hears a lie.
The Sigarda has advantage on saving throws against spells and other magical effects.
Whenever an angel of the Host of Herons or a friendly creature within 10 feet of it makes a saving throw, the creature gains a bonus to the saving throw equal to the angel's Charisma modifier. The angel must be conscious to receive or grant this bonus.
The Sigarda's spellcasting ability is Charisma (spell save DC 20). The planetar can innately cast the following spells, requiring no material components:
At will: detect evil and good, invisibility (self only)
3/day each: blade barrier, dispel evil and good, flame strike, raise dead
1/day each: commune, control weather, insect plague
Actions
The Sigarda makes two melee attacks.
Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 21 (4d6 + 7) slashing damage plus 22 (5d8) radiant damage.
The Sigarda touches another creature. The target magically regains 30 (6d8 + 3) hit points and is freed from any curse, disease, poison, blindness, or deafness.
Find this creature in the encounter builder

Source: Plane Shift: Innistrad, p. 26 - Licenses and attribution