Sir Ursas

Medium Humanoid (Human), Lawful Evil

STR
18 (+4)
DEX
15 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
12 (+1)
CHA
15 (+2)
Special Equipment.

Sir Ursas wears a ring of mind shielding and plate armor of fire resistance.

Brave.

Sir Ursas has advantage on saving throws against being frightened.

Brute.

A melee weapon deals one extra die of its damage when Sir Ursas hits with it (included in his attack).

Actions

Multiattack.

Sir Ursas makes three melee attacks or two ranged attacks.

Claw.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Spear.

Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. and range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack.

Shield Bash.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) bludgeoning damage, and if the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Reactions

Parry.

Sir Ursas adds 3 to his AC against one melee attack that would hit him. To do so, he must see the attacker and be wielding a melee weapon.

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Sir Ursas

Source: Infernal Machine Rebuild, p. 56 - Licenses and attribution