Slurmy

Small Humanoid (Goblinoid), Neutral Evil

STR
8 (-1)
DEX
14 (+2)
CON
12 (+1)
INT
8 (-1)
WIS
14 (+2)
CHA
8 (-1)
Nimble Escape.

Slurmy can take the Disengage or Hide action as a bonus action on each of their turns.

Actions

Claw.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

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Slurmy

Source: NERDS Restoring Harmony: The Candy Mountain Caper, p. 10 - Licenses and attribution