Spellcaster (Mage)

Medium Humanoid (Mage)

STR
10 (+0)
DEX
12 (+1)
CON
10 (+0)
INT
18 (+4)
WIS
14 (+2)
CHA
14 (+2)
Empowered Spells.

Whenever the spellcaster casts a spell of the evocation school by expending a spell slot, the spellcaster can add its spellcasting ability modifier to the spell's damage roll or healing roll, if any.

Potent Cantrip.

The spellcaster can add its spellcasting ability modifier to the damage it deals with any cantrip.

Spellcasting (Mage).

The spellcaster's spellcasting ability is Intelligence (spell save DC 16, +8 to hit with spell attacks). The spellcaster has following wizard spells prepared:

Cantrips (at will): fire bolt, light, mage hand, minor illusion, shocking grasp

Level 1 (4 slots): burning hands, shield, sleep

Level 2 (3 slots): flaming sphere, invisibility

Level 3 (3 slots): fireball, fly

Level 4 (3 slots): polymorph, wall of fire

Level 5 (2 slots): cone of cold, hold monster

Level 6 (1 slots): chain lightning

Actions

Quarterstaff.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 4 (1d8) bludgeoning damage if used with two hands.

Find this creature in the encounter builder

Spellcaster (Mage)

Source: Essentials Kit: Divine Contention - Licenses and attribution