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Spellcaster (Mage)
- STR
- 10 (+0)
- DEX
- 12 (+1)
- CON
- 10 (+0)
- INT
- 18 (+4)
- WIS
- 14 (+2)
- CHA
- 14 (+2)
Whenever the spellcaster casts a spell of the evocation school by expending a spell slot, the spellcaster can add its spellcasting ability modifier to the spell's damage roll or healing roll, if any.
The spellcaster can add its spellcasting ability modifier to the damage it deals with any cantrip.
The spellcaster's spellcasting ability is Intelligence (spell save DC 16, +8 to hit with spell attacks). The spellcaster has following wizard spells prepared:
Cantrips (at will): fire bolt, light, mage hand, minor illusion, shocking grasp
Level 1 (4 slots): burning hands, shield, sleep
Level 2 (3 slots): flaming sphere, invisibility
Level 3 (3 slots): fireball, fly
Level 4 (3 slots): polymorph, wall of fire
Level 5 (2 slots): cone of cold, hold monster
Level 6 (1 slots): chain lightning
Actions
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 4 (1d8) bludgeoning damage if used with two hands.
Find this creature in the encounter builder
.webp)
Source: Essentials Kit: Divine Contention - Licenses and attribution