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Spellix Romwod
- STR
- 6 (-2)
- DEX
- 15 (+2)
- CON
- 14 (+2)
- INT
- 15 (+2)
- WIS
- 9 (-1)
- CHA
- 16 (+3)
Spellix has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Spellix's spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). He can innately cast the following spells, requiring no material components:
At will: fire bolt*, mage hand, shocking grasp*
3/day: silent image
1/day each: chromatic orb, crown of madness, shield
*See "Actions" below.
Actions
Melee Spell Attack: +5 to hit (with advantage on the attack roll if the target is wearing armor made of metal), reach 5 ft., one creature. Hit: 4 (1d8) lightning damage, and the target can't take reactions until the start of its next turn.
Ranged Spell Attack: +5 to hit, range 120 ft., one target. Hit: 5 (1d10) fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.
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Source: Icewind Dale: Rime of the Frostmaiden, p. 144 - Licenses and attribution