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Sphinx of Wonder
- STR
- 6 (-2)
- DEX
- 17 (+3)
- CON
- 13 (+1)
- INT
- 15 (+2)
- WIS
- 12 (+1)
- CHA
- 11 (+0)
Magic Resistance.
The sphinx has Advantage on saving throws against spells and other magical effects.
Actions
Rend.
Melee Attack Roll: +5, reach 5 ft. Hit: 5 (1d4 + 3) Slashing damage plus 7 (2d6) Radiant damage.
Reactions
Burst of Ingenuity (2/Day).
Trigger: The sphinx or another creature within 30 feet makes an ability check or a saving throw. Response: The sphinx adds 2 to the roll.
Find this creature in the encounter builder

Source: Monster Manual (2025), p. 291 - Licenses and attribution