Spined Devil

Small Fiend (Devil), Lawful Evil

STR
10 (+0)
DEX
15 (+2)
CON
12 (+1)
INT
11 (+0)
WIS
14 (+2)
CHA
8 (-1)
Flyby.

The devil doesn't provoke an Opportunity Attack when it flies out of an enemy's reach.

Magic Resistance.

The devil has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The devil makes two attacks, using Infernal Fork and Tail Spine in any combination.

Infernal Fork.

Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 3 (1d6) Fire damage.

Tail Spine.

Ranged Attack Roll: +4, range 20/80 ft. Hit: 4 (1d4 + 2) Piercing damage plus 3 (1d6) Fire damage.

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Spined Devil

Source: Monster Manual (2025), p. 296 - Licenses and attribution