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Spirit Naga
- STR
- 18 (+4)
- DEX
- 17 (+3)
- CON
- 14 (+2)
- INT
- 16 (+3)
- WIS
- 15 (+2)
- CHA
- 16 (+3)
If it dies, the naga returns to life in 1d6 days and regains all its Hit Points. Only a Wish spell can prevent this trait from functioning.
The naga casts one of the following spells, requiring no Somatic or Material components and using Intelligence as the spellcasting ability (spell save DC 14):
At will: Detect Magic, Mage Hand, Minor Illusion, Water Breathing
2/day each: Detect Thoughts, Dimension Door, Hold Person (level 3 version), Lightning Bolt (level 4 version)
Actions
The naga makes three attacks, using Bite or Necrotic Ray in any combination.
Melee Attack Roll: +7, reach 10 ft. Hit: 7 (1d6 + 4) Piercing damage plus 14 (4d6) Poison damage.
Ranged Attack Roll: +6, range 60 ft. Hit: 21 (6d6) Necrotic damage.
Find this creature in the encounter builder

Source: Monster Manual (2025), p. 297 - Licenses and attribution