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Stone Cursed
- STR
- 16 (+3)
- DEX
- 5 (-3)
- CON
- 14 (+2)
- INT
- 5 (-3)
- WIS
- 8 (-1)
- CHA
- 7 (-2)
The stone cursed has advantage on the attack rolls of opportunity attacks.
If the stone cursed is motionless at the start of combat, it has advantage on its initiative roll. Moreover, if a creature hasn't observed the stone cursed move or act, that creature must succeed on a DC 18 Intelligence (Investigation) check to discern that the stone cursed isn't a statue.
The stone cursed doesn't require air, food, drink, or sleep.
Actions
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw, or it begins to turn to stone and is restrained until the end of its next turn, when it must repeat the saving throw. The effect ends if the second save is successful; otherwise the target is petrified for 24 hours.
Find this creature in the encounter builder

Source: Mordenkainen Presents: Monsters of the Multiverse, p. 233 - Licenses and attribution