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Stone Guardian (Stone Golem)
- STR
- 22 (+6)
- DEX
- 9 (-1)
- CON
- 20 (+5)
- INT
- 3 (-4)
- WIS
- 11 (+0)
- CHA
- 1 (-5)
The stone guardian is immune to any spell or effect that would alter its form.
The stone guardian has advantage on saving throws against spells and other magical effects.
The stone guardian's weapon attacks are magical.
Actions
The stone guardian makes two slam attacks.
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
The stone guardian targets one or more creatures it can see within 10 feet of it. Each target must make a DC 17 Wisdom saving throw against this magic. On a failed save, a target can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the target can take either an action or a bonus action on its turn, not both. These effects last for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
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Source: Plane Shift: Ixalan, p. 40 - Licenses and attribution