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Storm Giant
- STR
- 29 (+9)
- DEX
- 14 (+2)
- CON
- 20 (+5)
- INT
- 16 (+3)
- WIS
- 20 (+5)
- CHA
- 18 (+4)
The giant can breathe air and water.
The giant casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 18):
At will: Detect Magic, Light
1/day: Control Weather
Actions
The giant makes two attacks, using Storm Sword or Thunderbolt in any combination.
Melee Attack Roll: +14, reach 10 ft. Hit: 23 (4d6 + 9) Slashing damage plus 13 (3d8) Lightning damage.
Ranged Attack Roll: +14, range 500 ft. Hit: 22 (2d12 + 9) Lightning damage, and the target has the Blinded and Deafened conditions until the start of the giant's next turn.
Dexterity Saving Throw: DC 18, each creature in a 10-foot-radius, 40-foot-high Cylinder originating from a point the giant can see within 500 feet. Failure: 55 (10d10) Lightning damage. Success: Half damage.
Find this creature in the encounter builder

Source: Monster Manual (2025), p. 302 - Licenses and attribution