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The Hungry
- STR
- 19 (+4)
- DEX
- 10 (+0)
- CON
- 17 (+3)
- INT
- 6 (-2)
- WIS
- 11 (+0)
- CHA
- 6 (-2)
If a creature the Hungry can see regains hit points, the Hungry gains two benefits until the end of its next turn: it has advantage on attack rolls, and its bite deals an extra 22 (4d10) necrotic damage on a hit.
Actions
The Hungry makes two attacks: one with its bite and one with its claws.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 13 (3d8) necrotic damage.
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (4d6 + 4) slashing damage. If the target is Medium or smaller, it is grappled (escape DC 16) and is restrained until the grapple ends. While grappling a creature, the Hungry can't attack with its claws.
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Source: Mordenkainen's Tome of Foes, p. 232 - Licenses and attribution