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The Mad Mage of Mount Baratok
- STR
- 10 (+0)
- DEX
- 14 (+2)
- CON
- 12 (+1)
- INT
- 20 (+5)
- WIS
- 15 (+2)
- CHA
- 16 (+3)
The Mad Mage has advantage on saving throws against spells and other magical effects.
The mad mage is an 18th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). He can cast disguise self and invisibility at will and has the following wizard spells prepared:
At will: disguise self, invisibility
Cantrips (at will): fire bolt, light, mage hand, prestidigitation, shocking grasp
Level 1 (4 slots): detect magic, mage armor, magic missile, shield
Level 2 (3 slots): mirror image, misty step, web
Level 3 (3 slots): counterspell, fly, lightning bolt
Level 4 (3 slots): Mordenkainen's faithful hound, polymorph, stoneskin
Level 5 (3 slots): Bigby's hand, cone of cold, scrying
Level 6 (1 slots): true seeing
Level 7 (1 slots): Mordenkainen's magnificent mansion
Level 8 (1 slots): mind blank
Level 9 (1 slots): time stop
Actions
Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
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