Failed to load data. Try again
Two Dry Cloaks
- STR
- 10 (+0)
- DEX
- 15 (+2)
- CON
- 10 (+0)
- INT
- 12 (+1)
- WIS
- 14 (+2)
- CHA
- 16 (+3)
Cunning Action.
On each of its turns, Two Dry Cloaks can use a bonus action to take the Dash, Disengage, or Hide action.
Sneak Attack (1/Turn).
Two Dry Cloaks deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the spy that isn't incapacitated and the spy doesn't have disadvantage on the attack roll.
Actions
Multiattack.
Two Dry Cloaks makes two melee attacks.
Shortsword.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Hand Crossbow.
Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Find this creature in the encounter builder

Source: The Orrery of the Wanderer, p. 162 - Licenses and attribution