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Vampiric Jade Statue
- STR
- 16 (+3)
- DEX
- 14 (+2)
- CON
- 18 (+4)
- INT
- 6 (-2)
- WIS
- 10 (+0)
- CHA
- 5 (-3)
The statue is immune to any spell or effect that would alter its form.
If the statue fails a saving throw, it can choose to succeed instead.
Actions
The statue makes three attacks: one with its bite and two with its claws.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, that creature becomes cursed by the statue. The curse lasts for 10 minutes. While the creature is cursed, the statue has advantage on all attacks against it.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Legendary Actions
Legendary Action Uses: 3. Immediately after another creature’s turn, this creature can expend a use to take one of the following actions; it regains all expended uses at the start of each of its turns.
The statue makes one bite attack.
All creatures currently cursed by the statue and within 20 feet of it take 5 necrotic damage.
The statue moves up to its speed without provoking opportunity attacks.
Find this creature in the encounter builder

Source: Ghosts of Saltmarsh, p. 256 - Licenses and attribution