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Vine Blight
- STR
- 15 (+2)
- DEX
- 8 (-1)
- CON
- 14 (+2)
- INT
- 5 (-3)
- WIS
- 10 (+0)
- CHA
- 3 (-4)
While the blight remains motionless, it is indistinguishable from a tangle of vines.
Actions
Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage, and a Large or smaller target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the blight can't constrict another target.
Grasping roots and vines sprout in a 15-foot radius centered on the blight, withering away after 1 minute. For the duration, that area is difficult terrain for nonplant creatures. In addition, each creature of the blight's choice in that area when the plants appear must succeed on a DC 12 Strength saving throw or become restrained. A creature can use its action to make a DC 12 Strength check, freeing itself or another entangled creature within reach on a success.
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Source: Monster Manual (2014), p. 32 - Licenses and attribution