Vulkoori Venom Priest

Medium Humanoid (Elf), Neutral Evil

STR
15 (+2)
DEX
16 (+3)
CON
12 (+1)
INT
10 (+0)
WIS
16 (+3)
CHA
13 (+1)
Fey Ancestry.

Magic can't put the priest to sleep.

Spellcasting.

The priest casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13, +5 to hit with spell attacks):

At will: Dancing Lights, Ray of Sickness, Thaumaturgy

1/day each: Cure Wounds, Hold Person, Protection from Poison

Actions

Venom Staff.

Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Bludgeoning damage, and the target has the Poisoned condition until the end of the priest's next turn.

Bonus Actions

Intensify Poison.

Each creature with the Poisoned condition within a 30-foot Emanation originating from the priest takes 3 (1d6) Poison damage.

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Vulkoori Venom Priest

Source: Eberron: Forge of the Artificer, p. 98 - Licenses and attribution