Warduke

Medium Humanoid (Human), Chaotic Evil

STR
16 (+3)
DEX
11 (+0)
CON
14 (+2)
INT
9 (-1)
WIS
11 (+0)
CHA
11 (+0)
Special Equipment.

Warduke wears a dread helm (see appendix A) and wields a flame tongue longsword.

Actions

Multiattack.

Warduke makes three Flame Tongue or Dagger attacks.

Flame Tongue.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage when used with two hands, plus 7 (2d6) fire damage if the weapon is aflame.

Dagger.

Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Bonus Actions

Flaming Blade.

Warduke ignites or extinguishes his flame tongue longsword. While aflame, it sheds bright light in a 40-foot radius and dim light for an additional 40 feet.

Second Wind (Recharges after a Short or Long Rest).

Warduke regains 13 hit points.

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Warduke

Source: The Wild Beyond the Witchlight, p. 221 - Licenses and attribution