Warforged Soldier

Medium Humanoid (Warforged), Any Alignment

STR
16 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
10 (+0)
WIS
14 (+2)
CHA
11 (+0)
Warforged Resilience.

The warforged has advantage on saving throws against being poisoned and is immune to disease. Magic can't put it to sleep.

Actions

Multiattack.

The warforged makes two armblade attacks.

Armblade.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Javelin.

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Reactions

Protection.

When an attacker the warforged can see makes an attack roll against a creature within 5 feet of the warforged, the warforged can impose disadvantage on the attack roll.

Find this creature in the encounter builder

Warforged Soldier

Source: Eberron: Rising from the Last War, p. 320 - Licenses and attribution