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Wolf
- STR
- 12 (+1)
- DEX
- 15 (+2)
- CON
- 12 (+1)
- INT
- 3 (-4)
- WIS
- 12 (+1)
- CHA
- 6 (-2)
Keen Hearing and Smell.
The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics.
The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Bite.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Find this creature in the encounter builder

Source: Monster Manual (2014), p. 341 - Licenses and attribution