Worg

Large Monstrosity, Neutral Evil

STR
16 (+3)
DEX
13 (+1)
CON
13 (+1)
INT
7 (-2)
WIS
11 (+0)
CHA
8 (-1)
Keen Hearing and Smell.

The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Bite.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Find this creature in the encounter builder

Worg

Source: Monster Manual (2014), p. 341 - Licenses and attribution