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Yagra Stonefist
- STR
- 15 (+2)
- DEX
- 11 (+0)
- CON
- 14 (+2)
- INT
- 10 (+0)
- WIS
- 10 (+0)
- CHA
- 11 (+0)
When reduced to 0 hit points, Yagra drops to 1 hit point instead (but can't do this again until she finishes a long rest).
Yagra has advantage on an attack roll against a creature if at least one of her allies is within 5 feet of the creature and the ally isn't incapacitated.
When she scores a critical hit Yagra can roll one of the weapon's damage dice and add it to the extra damage of the critical hit.
Actions
Yagra makes two melee attacks.
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage.
Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.
Find this creature in the encounter builder

Source: Waterdeep: Dragon Heist, p. 20 - Licenses and attribution